โ—€ [ESC] RETURN TO SELECTION SCREEN

SELECT: Total War: WARHAMMER III - Thanquol โ€“ Lords of the End Times

STEAM_APP_ID: 3589660 | SLUG: total-war-warhammer-iii-thanquol-lords-of-the-end-times
[ COMMUNITY HEALTH METER ]
[ SYSTEM HEALTH RATIO ]
66%
[OPERATIONAL / FLUID]
* TELEMETRY ANALYSIS LIMIT: 99% HP MAXIMUM CEILING ENFORCED FOR ELITE STABILITY *

โ˜… FIGHT! CORPORATE RATING VS AI VERDICT โ˜…

P1: CHARACTER SELECT
7/10[]STR๐Ÿ’ช
[ - - - - - ]DEF๐Ÿ›ก๏ธ
4/10[]ATKโš”๏ธ
Player 1 Warrior
VS
P2: AI CHALLENGER
Player 2 AI Boss
๐Ÿง INT[]6/10
๐Ÿ”ฅCRT[]3/10
โšกVIBBUY ON SALE

[ THE UNFILTERED LOG ]

> PIPELINE SUMMARY CONNECTED...

The Thanquol DLC for Total War: Warhammer III has split the Skaven community into two warring clans: one side is mainlining pure warpstone copium, worshiping the 'funny rat man' as the second coming of the Horned Rat, while the other is review-bombing the broken Masterplan mechanics and multiplayer bugs that make the whole campaign feel like a half-baked scheme from a Grey Seer with a 0% success rate. The positive camp is all about the new units, the thematic voice lines, and the sheer joy of playing the most incompetent yet beloved Skaven lord, while the negative camp is raging over game-breaking crashes, unresponsive armies, and a research tree that hasn't been touched since the last epoch. It's a classic case of 'great character, terrible execution'โ€”the community is united in their love for Thanquol but divided on whether CA actually tested this DLC before shoving it out the door.

[ COIN SLOT SELECTION ]

+3 HP // Overclocking the hype train.
COMBO CHARGE: 0/5
-3 HP // Review-bombing the meta.
COMBO CHARGE: 0/5
-2 HP // Reporting unoptimized junk.
COMBO CHARGE: 0/5

[ TRACK 1: STEAM PLAYER REVIEWS ]

โ™ฅ GAMEPLAY & PERFORMANCE PROS:

  • โ˜…Thanquol's campaign is pure Skaven fantasy: backstabbing, scheming, and blowing up the moon (yes-yes).
  • โ˜…New units like Stormfiends and Warp-Doom Magma Cannon add spicy variety to the roster.
  • โ˜…Kill-Stab Masterplans let you burrow under settlements and unleash glorious ambushes.
  • โ˜…Starting position in Karag Dromar offers a fresh challenge against dwarfs and greenskins.

โ˜  PERFORMANCE & STABILITY CONS:

  • ๐Ÿ’€Masterplan mechanic bugged: armies despawn after victory, leaving sieges in limbo.
  • ๐Ÿ’€Multiplayer campaign is a broken messโ€”objectives don't appear, rendering 99% of mechanics useless.
  • ๐Ÿ’€Fatal crashes after release, even for players with 720+ games and zero prior issues.
  • ๐Ÿ’€Armies can't move from cities, and kill-stab armies vanish after battles.

[ TRACK 2: COMMUNITY HUB & METAGAME DRAMA ]

โ™ฅ COMMUNITY MEMES & LORE HIGHLIGHTS:

  • โ˜…Thanquol: master of a thousand schemes with an average success rate of 0%โ€”and we love him for it.
  • โ˜…Blowing up the moon is the new meta, but the real explosion is the bug list.
  • โ˜…Remy from Ratatouille meets Warhammer: world domination, one warpstone crack rock at a time.
  • โ˜…The Great Horned Rat's silliest little dude is here to steal your moon and your framerate.

โ˜  DEVELOPER DRAMA & GRIPES:

  • ๐Ÿ’€CA shipped this DLC with more bugs than a Skaven warrenโ€”QA must have been on warpstone break.
  • ๐Ÿ’€Voice acting so phoned-in it sounds like the VA was half-asleep; Thanquol deserves better.
  • ๐Ÿ’€Research tree and skill trees untouched: lazy design or just saving it for another paid DLC?
  • ๐Ÿ’€Multiplayer campaign broken at launch, because why test features when you can patch later?