β—€ [ESC] RETURN TO SELECTION SCREEN

SELECT: Tempest Rising

STEAM_APP_ID: 1486920 | SLUG: tempest-rising
[ COMMUNITY HEALTH METER ]
[ SYSTEM HEALTH RATIO ]
80%
[OVERWHELMINGLY STABLE]
* TELEMETRY ANALYSIS LIMIT: 99% HP MAXIMUM CEILING ENFORCED FOR ELITE STABILITY *

β˜… FIGHT! CORPORATE RATING VS AI VERDICT β˜…

P1: CHARACTER SELECT
9/10[]STRπŸ’ͺ
[ - - - - - ]DEFπŸ›‘οΈ
5/10[]ATKβš”οΈ
Player 1 Warrior
VS
P2: AI CHALLENGER
Player 2 AI Boss
🧠INT[]6/10
πŸ”₯CRT[]7/10
⚑VIBBUY NOW

[ THE UNFILTERED LOG ]

> PIPELINE SUMMARY CONNECTED...

Tempest Rising is the ultimate C&C nostalgia bait, and the community is split like a Tiberium crystal: half the player base is mainlining copium that this is the second coming of Kane, while the other half is review-bombing over the Veti faction being locked behind a paywall after being promised as a core feature. The positive camp is jerking off to Frank Klepacki's soundtrack and calling it a 'spiritual successor,' while the negative camp is screaming about broken pathfinding, harvester AI that goes on suicide missions, and the fact that you need to pay extra for the third faction's campaign. It's a solid RTS buried under a mountain of broken promises and DLC greed, and the Steam forums are a warzone of refund requests and 'Kane would be ashamed' memes.

[ COIN SLOT SELECTION ]

+3 HP // Overclocking the hype train.
COMBO CHARGE: 0/5
-3 HP // Review-bombing the meta.
COMBO CHARGE: 0/5
-2 HP // Reporting unoptimized junk.
COMBO CHARGE: 0/5

[ TRACK 1: STEAM PLAYER REVIEWS ]

β™₯ GAMEPLAY & PERFORMANCE PROS:

  • β˜…Classic C&C base-building with modern graphics that actually runs well on most rigs
  • β˜…Frank Klepacki's soundtrack slaps harder than a Nod obelisk
  • β˜…Two distinct factions with unique playstyles and a solid 20-hour campaign
  • β˜…Skirmish AI that's aggressive enough to keep you on your toes

☠ PERFORMANCE & STABILITY CONS:

  • πŸ’€Pathfinding is so bad your units might as well be drunk GDI conscripts
  • πŸ’€Harvesters have ADHD and wander into enemy fire like lemmings
  • πŸ’€Random crashes and infinite loading loops that make refunds a nightmare
  • πŸ’€Wall building is broken north/south due to a grid system that's pure jank

[ TRACK 2: COMMUNITY HUB & METAGAME DRAMA ]

β™₯ COMMUNITY MEMES & LORE HIGHLIGHTS:

  • β˜…Veti faction: promised at launch, delivered as paid DLC, community sees it as a cash grab
  • β˜…Harvester AI: 'I'm gonna go harvest that tempest field... in the middle of the enemy base!'
  • β˜…Reviewers comparing the game to C&C3 but forgetting C&C3 had three factions at launch
  • β˜…The 'spiritual successor' tag is doing a lot of heavy lifting for a game with two factions

☠ DEVELOPER DRAMA & GRIPES:

  • πŸ’€Slipgate Ironworks promised three factions, launched with two, then charged for the third as DLC
  • πŸ’€Early access was full price, and the game still feels like a beta with missing features
  • πŸ’€Community managers are ghosting threads about the Veti paywall, leaving players to stew
  • πŸ’€Devs claim they 'weren't happy' with Veti quality, but players see it as a cash grab