◀ [ESC] RETURN TO SELECTION SCREEN

SELECT: A Plague Tale: Requiem

STEAM_APP_ID: 1182900 | SLUG: a-plague-tale-requiem
[ COMMUNITY HEALTH METER ]
[ SYSTEM HEALTH RATIO ]
89%
[OVERWHELMINGLY STABLE]
* TELEMETRY ANALYSIS LIMIT: 99% HP MAXIMUM CEILING ENFORCED FOR ELITE STABILITY *

★ FIGHT! CORPORATE RATING VS AI VERDICT ★

P1: CHARACTER SELECT
9/10[]STR💪
[ - - - - - ]DEF🛡️
5/10[]ATK⚔️
Player 1 Warrior
VS
P2: AI CHALLENGER
Player 2 AI Boss
🧠INT[]9/10
🔥CRT[]7/10
⚡VIBBUY NOW

[ THE UNFILTERED LOG ]

> PIPELINE SUMMARY CONNECTED...

The player base is largely in agreement that Requiem is a visual and emotional powerhouse that punches you right in the feels, with many calling it a masterpiece of storytelling that makes The Last of Us look like a wet fart. However, the consensus also reveals a sharp divide: the gameplay loop is getting roasted for its clunky stealth, repetitive puzzles, and a baffling removal of dodge mechanics, while the optimization is getting absolutely dragged through the mud for stuttering and crashes even on mid-range rigs. It's a beautiful, heartbreaking tragedy that you'll love to hate playing, or hate to love.

[ COIN SLOT SELECTION ]

+3 HP // Overclocking the hype train.
COMBO CHARGE: 0/5
-3 HP // Review-bombing the meta.
COMBO CHARGE: 0/5
-2 HP // Reporting unoptimized junk.
COMBO CHARGE: 0/5

[ TRACK 1: STEAM PLAYER REVIEWS ]

GAMEPLAY & PERFORMANCE PROS:

  • Expanded arsenal with crossbow and alchemy gives you more ways to ruin a guard's day
  • Skill trees (Prudence, Aggression, Opportunism) actually let you tailor your rat-slaying style
  • Massive rat swarms are genuinely terrifying and a visual spectacle
  • Puzzles are mostly fair and rewarding when you figure them out

PERFORMANCE & STABILITY CONS:

  • 💀Optimization is a dumpster fire—constant stuttering, frame drops, and crashes on mid-range PCs
  • 💀Ray tracing implementation is broken, making shadows too dark and ruining visibility
  • 💀Auto-save stutters that freeze the game at the worst possible moments
  • 💀Controller support is janky, with weird input lag and dead zones

[ TRACK 2: COMMUNITY HUB & METAGAME DRAMA ]

COMMUNITY MEMES & LORE HIGHLIGHTS:

  • RAT AGAIN: The sequel that's literally about rats but somehow has even more rats
  • Amicia's hair length is a meme—she goes from Rapunzel to Sinead O'Connor by the credits
  • The 'forced walking simulator' sections have players screaming 'just let me sprint!' into the void
  • Hugo's constant whining is either heart-wrenching or makes you want to yeet him into the rat swarm

DEVELOPER DRAMA & GRIPES:

  • 💀Asobo caught flak for removing dodge and helmet-melt mechanics from Innocence for no reason
  • 💀Players are convinced the game was rushed after Chapter 11, with filler sections and a half-baked ending
  • 💀The 'modern audience' dialogue treatment has some reviewers cringing at forced sass and anachronistic banter
  • 💀PC port is a mess—Asobo's Zouna engine apparently hates mobile CPUs and mid-tier GPUs equally